This seems to be important because of the cursor latching. Game sends $10 in position 2 (buttons) to acquire / unacquire gun. ePSXe currently uses 320 width (broken).ģ4 5a / ff ff / ? / 16-bit y / 16-bit x / ? Guncon conversion hack actually works kinda nicely (not released yet) with pSX or pcsx-r nuvee. Discovered this when porting Project Horned Owl to use a Guncon. It basically confirms what pSXAuthor found out (256, 136) ~ Guncon center with (356, 240) range. (seems to be a well-hidden gem among the pcsx2 community )ĭropping these two here in case someone knows something.ġ) Gražvydas "notaz" Ignotas figured out the Guncon 256 mode Thanks for everyone's support in making this happen! USB Mouse is still an open question though (maybe later August, early-mid September) if it happens. Neither of us are that interested in working hard on this anymore. Going to wait for killervin to run the dual lightgun gauntlet and test things out (or tweak). If someone ever fixes it, that's okay with us.Īt this point, nuvee Guncon 2 is considered stable and 'done'. This is basically the nuvee r2 beta build. Added GUI profiles default restore (D box in profiles) 08-19-11 Add hotplugging usb devices, hotswapping devices Not so sure about adding a USB Mouse but maybe.ĭidn't expect this project to become a pioneer in lightgun emulation. May add an option to reset the profiles ini within the GUI next time. Thanks bandicoot for testing it with the AIMTRAK So you can basically play the whole PS1 + PS2 Guncon library using your lightguns. These may stay broken - seems unusually hard to fix these ones. That leaves 2 broken games: Endgame + Resident Evil Survivor 2. That's taken care of on the OHCI layer.įor Starsky & Hutch, go to options -> controller 2 -> g-con 2. These games have a way to check for exactly 6 bytes of output. Plus a keyboard d-pad option to play Dead Aim + Dino Stalker (map EMS Topgun buttons to keys if needed - WASD = D-Pad, QE = Start / Select). So a GUI option is added to switch gun ports on-the-fly if the game gets it wrong.Įxtra buttons can be mapped now to how you want them. Each dual gun game swaps player 1/2 lightguns at whim (based on how USB works). 09-17-11 Added PS2 Guncon 2 support (PCSX2) 09-18-11 Add keyboard d-pad, extra guncon2 buttons, latch guncon2 near VBlank times (fixes trigger) 09-18-11 Add profiles: Dead Aim, Dino Stalker, Gunvari Collection 09-18-11 Add dual lightguns, fix data output size (Starsky & Hutch, Gunfighter 2) 09-18-11 Add profiles: Starsky & Hutch, Gunfighter 2 Delete old guncon2 profiles ini to gain new ones
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